Edit Main directly, and create & deploy in one step
Leap Studio · Oct 21, 2026
Edit Main directly or work in workspaces, deploy a version the moment you create it, and version a workspace without merging it.
Choose how you work
- Edit main directly: every change saves straight to Main.
- Use workspaces: Main is read-only and changes arrive by merging, as before.
- Choose when you create or first open a project, or in Project settings → Work mode.
- In Edit main directly, Playtest offers Main · current changes.
Create & deploy in one step
- Pick an environment in Deploy to and the button becomes Create & deploy.
- Description is now optional.
Version a workspace
- Inside a workspace, Create version now creates a version of that workspace. Main is left unchanged.
- Its versions are named
w-<workspace slug>-<number>. - Deploy one to try a workspace in your game before merging.
Faster saving
- Saving is noticeably faster.
- New and Duplicate create nothing until you click Save.
- Pickers list only saved elements, never the one you're editing.
The Wall tutorial
- Works in either work mode and deploys with Create & deploy.
- Restart from here restarts a step without changing your project.
Improvements and fixes
- The New project form has two steps.
- The Versioning page shows real creation dates.
- Versions with the same number can be told apart when promoting.
- On read-only Main, Duplicate and Delete are disabled.
- Duplicating a System that checks its own states no longer breaks a later merge.