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Edit Main directly, and create & deploy in one step

Leap Studio · Oct 21, 2026

Edit Main directly or work in workspaces, deploy a version the moment you create it, and version a workspace without merging it.

Choose how you work

  • Edit main directly: every change saves straight to Main.
  • Use workspaces: Main is read-only and changes arrive by merging, as before.
  • Choose when you create or first open a project, or in Project settings → Work mode.
  • In Edit main directly, Playtest offers Main · current changes.

Create & deploy in one step

  • Pick an environment in Deploy to and the button becomes Create & deploy.
  • Description is now optional.

Version a workspace

  • Inside a workspace, Create version now creates a version of that workspace. Main is left unchanged.
  • Its versions are named w-<workspace slug>-<number>.
  • Deploy one to try a workspace in your game before merging.

Faster saving

  • Saving is noticeably faster.
  • New and Duplicate create nothing until you click Save.
  • Pickers list only saved elements, never the one you're editing.

The Wall tutorial

  • Works in either work mode and deploys with Create & deploy.
  • Restart from here restarts a step without changing your project.

Improvements and fixes

  • The New project form has two steps.
  • The Versioning page shows real creation dates.
  • Versions with the same number can be told apart when promoting.
  • On read-only Main, Duplicate and Delete are disabled.
  • Duplicating a System that checks its own states no longer breaks a later merge.

Learn more