Getting Started
Create your first project, learn your way around Leap Studio, and use workspaces to change your design safely.
Start here. This section introduces the Leap alpha, walks you through creating a project, shows you around Leap Studio, and explains workspaces — the isolated copies of your design you edit before merging them into Main, the shared, read-only state of your project.
- Introduction to Leap — What Leap is, the building blocks of a design, and how a design goes from Leap Studio to your game.
- Creating a Project — Create your first Leap project, name it, and see what Leap sets up for you automatically.
- Navigating Leap Studio — Find your way around Leap Studio: the tabs, the project tree, the Element Explorer and the Inspector.
- Working with Workspaces — Create a workspace, make changes safely, resolve conflicts, and merge your work back into Main.